Dark Insanity_Game
Negotiable Min Order Quantity Unit
- Required Quantity
-
- Place of Origin
- Brand name
- 9groove
- Payment Terms
- Negotiable
- Production method
- Negotiable
- Shipping / Lead Time
- Negotiable / Negotiable
- Keyword
- game, mobile game, pc game
- Category
- Indoor Sports
9groove
- Country / Year Established
- South Korea /
- Business type
- Others
- Verified Certificate
-
11
Product name | Dark Insanity_Game | Certification | - |
---|---|---|---|
Category | Indoor Sports | Ingredients | - |
Keyword | game , mobile game , pc game | Unit Size | - |
Brand name | 9groove | Unit Weigh | - |
origin | Stock | - | |
Supply type | - | HS code | - |
Product Information
Outline and objectives
1. Market changes
- After the success of ‘Infinite Blade’, the quality of smartphone game graphics has improved.
- We expect that starting from year 2013 great number of blockbuster games will appear for smart devices.
- The number of users who are demanding high-quality blockbusters are increased.
- Produce console, Online-styled games into smart-phone environment-based games.
- Combination of huge scale, game factors, and high-quality 3D action, which one is not able to find from existing smart-phone games.
Concept
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Various Item System
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Various system
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Controls/User Interface - Lobby
Controls/User Interface - Store
Controls/User Interface - Skills
Controls/User Interface - Dungeon
Controls/User Interface - Play screen
Controls/User Interface - Touch Profile
Controls/User Interface - Attack Buttons
Controls/User Interface - HP/MP Buttons
Grapic Concept - Character
Assassin(Human)
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Wizard(Elf)
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Warrior(Orc)
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※ will be updated later |
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Grapic Concept - Background
Kibroth-hattavah Castle
The Castle of Kibroth, the capital, flourishing and served God for generations. In the peaceful Kibroth, Cardinal Chesare borrowed power from a demon and murdered the King. He turned The Castle of Kibroth into a chamber to resurrect demons.
Main characters begin their own battles to achieve their purposes at Kibroth, where it turned into The Castle of Demons.
Graphic Concept - Monsters
Game System
- PvP System
- Connect to the network and have 1:1 battle(PvP) with other users
- Friendly battle with registered friends, random battle with any users who are connected to multi-play - Character Developing System
- As the level gets higher, HP/MP increases and ability-points and skill-points are given
- The user can develop their own character by using ability-points and skill-points - Enchant System
- Increasing item options by using enchant exclusive items
- Enchant system and item farming will lead players to play continuously - Event Dungeon
- Only opens at a specific time. It has better items and gold drop-ratio than scenario dungeons
- Induces players to be connected by using event dungeons - Energy System
- Gauge system, energy is consumed when players use combination and dodging skills to have an advantage in battles
- The amount of energy gauge is different at different stages of combination skills
- Certain percentage of attack damage increases when energy gauge is full - Friend(s) Summoning System
- Allows you to make a special attack in the game by paging registered friend(s)
- Different characters can help users with different special attacks - Mission Mode
- Allows users to accomplish different missions which are not in the scenario mode
- Implemented various fun factors by using mission mode - Ranking System
- Ranks are shown based on certain contents between users
- Encourage players to be on-line by using ranking system and competition between users
Main Fun Factors
Various systems in Online game + Fancy display on Smartphone + Utilizes random system to increase concentration level
- Various systems in Online game
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- Fun by character developing : Upgrade by choosing ability points earned through leveling up
- Fun with skill features : All different styled characters can be created depending on which skills you have chosen
- Elements will be updated to continue game play : secure game continuity through event dungeons, various items(unique/rare), monsters, adding characters
- Fancy display on Smartphone
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- Various animations : 1000 animations which could never be found on any existing mobile games
- Fancy actions and hitting-sense : Implemented unique hitting-sense with fancy effect and animations
- Fancy and various displays : increases tension and concentration level with various displays in every boss stage
- User interface optimized in smart phone environment
- Implemented high-quality game by combining animation + sound + display + sync
- Utilizes random system to increase concentration level
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- Introduces enchant(enhance) system : Enhances player’s weapon and armor with exclusive enchant items
- Introduces item-drop system : You can get items with various options which are not found in stores
- Named monsters or Boss monsters drop unique/rare items at a low probability(leading to repeated play)
B2B Trade
Price (FOB) | Negotiable | transportation | - |
---|---|---|---|
MOQ | Negotiable | Leadtime | Negotiable |
Payment Options | Negotiable | Shipping time | Negotiable |
- President
- Song yong seok
- Address
- Seil Bldg. 200-18, Donggyo-dong, Mapo-gu, Seoul, Korea
- Product Category
- Indoor Sports
- No. of Total Employees
- 1-50
- Company introduction
-
9groove inc. is a company specialized in mobile game developing and we orient Well-made Game. Smart device mobile game developing and servicing.
- Main Product
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